How to: Configure Projects to Target Platforms
Visual Studio enables you to set up your applications to target different platforms, including 64-bit platforms. For more information on 64-bit platform support in Visual Studio, see 64-bit Applications.
Targeting Platforms with the Configuration Manager
The Configuration Manager provides a way for you to quickly add a new platform to target with your project. If you select one of the platforms included with Visual Studio, the properties for your project are modified to build your project for the selected platform.
To configure a project to target a 64-bit platform
On the menu bar, choose Build, Configuration Manager.
In the Active solution platform list, choose a 64-bit platform for the solution to target, and then choose the Close button.
If the platform that you want doesn't appear in the Active solution platform list, choose New.
The New Solution Platform dialog box appears.
In the Type or select the new platform list, choose x64.
If you give your configuration a new name, you may have to modify the settings in the Project Designer to target the correct platform.
If you want to copy the settings from a current platform configuration, choose it, and then choose the OK button.
The properties for all projects that target the 64-bit platform are updated, and the next build of the project will be optimized for 64-bit platforms.
Targeting Platforms in the Project Designer
The Project Designer also provides a way to target different platforms with your project. If selecting one of the platforms included in the list in the New Solution Platform dialog box does not work for your solution, you can create a custom configuration name and modify the settings in the Project Designer to target the correct platform.
Performing this task varies based on the programming language you are using. See the following links for more information:
Understanding Build Platforms
/platform (C# Compiler Options)
Visual Studio IDE 64-Bit Support
The new home for Visual Studio documentation is Visual Studio 2017 Documentation on docs.microsoft.com.
Before you write code against an external component or connected service, your project must first contain a reference to it. A reference is essentially an entry in a project file that contains the information that Visual Studio needs to locate the component or the service.
To add a reference, right click on the References node in Solution Explorer and choose Add Reference. For more information, see How to: Add or Remove References By Using the Reference Manager.
You can make a reference to the following types of components/services:
Windows Store app references
.NET Framework class libraries or assemblies
Other assemblies or class libraries of projects in the same solution
XML Web services
Universal Windows Platform (UWP) projects that target Windows 10 can create references to other UWP projects in the solution, or to Windows Store projects or binaries that target Windows 8.1, provided that these projects do not use APIs that have been deprecated in Windows 10. For more information, see Move from Windows Runtime 8 to UWP.
If you choose to retarget Windows 8.1 projects to Windows 10, see Porting, Migrating, and Upgrading Visual Studio Projects
Extension SDK References
If you determine that the Extension SDK being referenced by your app is not supported, then you need to perform the following steps:
Look at the name of the project that is causing the error. The platform your project is targeting is noted in parentheses next to the project name. For example, MyProjectName (Windows 8.1) means that your project MyProjectName is targeting platform version Windows 8.1.
Go to the site of the vendor who owns the unsupported Extension SDK and install the version of the Extension SDK with dependencies that are compatible with the version of the platform your project is targeting.
One way to find out whether an Extension SDK has dependencies on other Extension SDKs is to restart Visual Studio, create a new C# Windows Store project, right-click on the project and choose Add Reference, go to the Windows tab, go to the Extensions sub-tab, select the Extension SDK and look at the right pane in the Reference Manager. If it has dependencies, they will be listed there.
If your project is targeting Windows 10, and the Extension SDK installed in the previous step has a dependency on the Microsoft Visual C++ Runtime Package, the version of Microsoft Visual C++ Runtime Package that is compatible with Windows 10 is v14.0 and is installed with Visual Studio 2015.
If the Extension SDK you installed in the previous step has dependencies on other Extension SDKs, go to the site(s) of the vendor(s) who own the dependencies and install the versions of these dependencies that are compatible with the version of the platform your project is targeting.
Restart Visual Studio and open your app.
Right-click on the References node in the project that caused the error and choose Add Reference
Click the Windows tab and then the Extensions sub-tab, then uncheck the checkboxes for the old Extension SDKs and check the checkboxes for the new Extension SDKs. Click OK.
When you make a reference to an assembly in your project, Visual Studio searches for the assembly in the following locations:
The current project directory. (You can find these assemblies by using the Browse tab.)
Other project directories in the same solution. (You can find these assemblies on the Projects tab.)
All projects contain an implied reference to mscorlib. Visual Basic projects contain an implied reference to .
All projects in Visual Studio contain an implied reference to , even if is removed from the list of references.
At run time, components must be either in the output path of the project or in the Global Assembly Cache (GAC). If the project contains a reference to an object that is not in one of these locations, you must copy the reference to the output path of the project when you build the project. The CopyLocal property indicates whether this copy has to be made. If the value is True, the reference is copied to the project directory when you build the project. If the value is False, the reference is not copied.
If you deploy an application that contains a reference to a custom component that is registered in the GAC, the component will not be deployed with the application, regardless of the CopyLocal setting. In earlier versions of Visual Studio, you could set the CopyLocal property on a reference to ensure that the assembly was deployed. Now, you must manually add the assembly to the \Bin folder. This puts all custom code under scrutiny, reducing the risk of publishing custom code with which you are not familiar.
By default, the CopyLocal property is set to False if the assembly or component is in the global assembly cache or is a framework component. Otherwise, the value is set to True. Project-to-project references are always set to True.
You can create applications that reference projects or assemblies that target a different version of the .NET Framework. For example, you could create an application that targets the .NET Framework 4 Client Profile that references an assembly that targets .NET Framework 2.0. If you create a project that targets an earlier version of the .NET Framework, you cannot set a reference in that project to a project or assembly that targets the .NET Framework 4 Client Profile or .NET Framework version 4.
For more information, see Targeting a Specific .NET Framework Version.
Project-to-project references are references to projects that contain assemblies; you create them by using the Project tab. Visual Studio can find an assembly when given a path to the project.
When you have a project that produces an assembly, you should reference the project and not use a file reference (see below). The advantage of a project-to-project reference is that it creates a dependency between the projects in the build system. The dependent project will be built if it has changed since the last time the referencing project was built. A file reference does not create a build dependency, so it is possible to build the referencing project without building the dependent project, and the reference can become obsolete. (That is, the project can reference a previously built version of the project.) This can result in several versions of a single DLL being required in the bin directory, which is not possible. When this conflict occurs, you will see a message such as Warning: the dependency 'file' in project 'project' cannot be copied to the run directory because it would overwrite the reference 'file.'. For more information, see Troubleshooting Broken References and How to: Create and Remove Project Dependencies.
A file reference instead of a project-to-project reference is created if the target version of the .NET Framework of one project is version 4.5, and the target version of the other project is version 2, 3, 3.5, or 4.0.
File references are direct references to assemblies outside the context of a Visual Studio project; you create them by using the Browse tab of the Reference Manager. Use a file reference when you just have an assembly or component and don't have the project that creates it as output.
Troubleshooting Broken References
Programming with Assemblies
How to: Add or Remove References By Using the Reference Manager